{
  "siteUrl": "https://baoyangchen.com",
  "generatedAt": "2026-06-25T07:24:46.971Z",
  "artist": {
    "email": "art@baoyangchen.com",
    "cvPdf": "/files/baoyang-chen-cv-20260604.pdf",
    "portfolio": "https://drive.google.com/file/d/1bpMGj3wH69a5OPZcDTyWhCRfRffuQqOS/view?usp=sharing",
    "text": "Baoyang Chen is an artist, curator, and researcher working across AI, computational art, and contemporary art. He is Associate Professor at the School of Sci-Tech Arts, Central Academy of Fine Arts, and Executive Director of the Science and Art Center at the Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences. His work explores multi-agent systems, robotic installations, generative rules, and the legibility of machine intention.",
    "highlights": [
      "OPLINEPRIZE China Special Recommendation, 2024",
      "Hyundai Blue Prize, 2020",
      "Porsche Artist Award, 2019",
      "Curator of the Asia Digital Art Exhibition series, 2020-2026",
      "Asia Digital Art Exhibition selected as a World Internet Conference Excellent Case, 2022",
      "Asia Digital Art Exhibition presented at the China-SCO Digital Technology Cooperation Development Forum, 2023"
    ],
    "cvUpdated": "Updated June 2026",
    "cvSections": [
      {
        "title": "Solo Exhibitions",
        "items": [
          "2025 - Endless Reset, Oneart Museum, Beijing, China",
          "2023 - Alt - Mirage (q | p), CAFA Art Museum, Beijing, China",
          "2021 - Spotty Crash-Course of Computation, Zhejiang Art Museum, Hangzhou, China",
          "2020 - Unproven Fallacy, Quantum Gallery, Shanghai, China",
          "2018 - Do Androids Dream of Electric Cows 2.0?, K11 Wuhan Art Mall, Wuhan, China",
          "2017 - Do Androids Dream of Electric Cows?, Gallery Yang, Beijing, China"
        ]
      },
      {
        "title": "Selected Group Exhibitions and Projects",
        "items": [
          "2026 - Shenzhen Art Tech Biennale, Shenzhen International Art Museum, Shenzhen, China",
          "2026 - Chengdu Biennale, Chengdu Art Museum, Chengdu, China",
          "2026 - 2026 Asia Digital Art Exhibition: The Human Use of Human Beings, San Shan Wu Yuan Cultural and Art Center, Beijing, China",
          "2025 - A Brief History of Technology and Art in China, Chapter One: Computer-Based Art, Chongqing Contemporary Art Museum, Chongqing, China",
          "2025 - Asia Digital Art Exhibition: Muti-Agent Tribe, San Shan Wu Yuan Cultural and Art Center, Beijing, China",
          "2024 - 14th National Exhibition of Fine Arts, China Art Palace, Shanghai, China",
          "2022 - Art as Thoroughfare (Wuhan Biennale), Wuhan Art Museum, Wuhan, China",
          "2021 - Super Fusion (Chengdu Biennale), Chengdu Museum of Contemporary Art, Chengdu, China"
        ]
      },
      {
        "title": "Curatorial Work",
        "items": [
          "2026 - Curator: 2026 Asia Digital Art Exhibition: The Human Use of Human Beings, San Shan Wu Yuan Cultural and Art Center, Beijing, China",
          "2025 - Curator: Asia Digital Art Exhibition: Multi-Agent Tribe, San Shan Wu Yuan Cultural and Art Center, Beijing, China",
          "2023 - Curator: Asia Digital Art Exhibition global open call: Human Enhancement, digital art platform project",
          "2023 - Asia Digital Art Exhibition case presentation, China-SCO Digital Technology Cooperation Development Forum, Digital Culture Sub-forum, Karamay, China",
          "2023 - Curator: Infinite Game: Hello, World!, Shenlan AI Space, Beijing, China",
          "2022 - Asia Digital Art Exhibition selected as a World Internet Conference \"Jointly Building a Community with a Shared Future in Cyberspace\" Excellent Case, Wuzhen, China",
          "2022 - Curator: Asia Digital Art Exhibition: Spaceship Earth, Times Art Museum, Beijing, China",
          "2021 - Curator: Coordinate System - Skybox, Hyundai Motor Studio Culture Center, Beijing, China",
          "2021 - Curator: Asia Digital Art Exhibition: Safe House, Times Art Museum, Beijing, China",
          "2021 - Curator: The World Hung by Lines, Hyundai Motor Studio Culture Center, Beijing, China",
          "2020 - Curator: Asia Digital Art Exhibition: World Processor, Times Art Museum, Beijing, China",
          "2020 - Curator: The Playing Man, Ming Contemporary Art Museum, Shanghai, China",
          "2018 - Co-curator: Seven on Seven Beijing, Central Academy of Fine Arts, Beijing, and New Museum, New York"
        ]
      }
    ]
  },
  "siteStatement": {
    "title": "No Outside to the Machine",
    "shortLine": "How machine agency appears in public space.",
    "sequenceLine": "Machines appear as ecology, performance, conditional vision, suspicion, inheritance, pressure, and bodily implication."
  },
  "overviewFilm": {
    "embedUrl": "https://player.vimeo.com/video/1192323777?h=ef593ca3b1&badge=0&autopause=0&player_id=0&app_id=58479"
  },
  "works": [
    {
      "id": "machine-and-wave",
      "title": "Machine and Wave",
      "subtitle": "Measured attention and the loss of possible life",
      "year": "2026",
      "category": "AI Agent-based Works",
      "medium": "Multi-arm mechanical core, projection, stroboscopic light, sound, visitor sensing",
      "mediumType": "Sensor-based Robotic Installation",
      "pageRole": "current",
      "urls": {
        "canonical": "https://baoyangchen.com/works/machine-and-wave/",
        "interactive": "https://baoyangchen.com/#work/machine-and-wave",
        "markdown": "https://baoyangchen.com/works/machine-and-wave.md"
      },
      "proposition": "A fabricated body holds a field of possible motion until the viewer's attention makes that possibility collapse.",
      "opening": [
        "Machine and Wave begins with a mechanical body surrounded by projected movement. The machine is visible, but it is not yet fixed as hardware. A field of unrealized actions hovers around it.",
        "The visitor's presence changes the room. Distance, duration, and body orientation accumulate as measured attention. As that attention rises, the projected field contracts, the arms lose range, the sound thins, and motion breaks into stroboscopic samples.",
        "At a threshold, the room stops together. Projection drops out, the arms lock, and the mechanical core becomes clearer as machinery. The clarity arrives as loss."
      ],
      "viewerEntry": "The viewer enters a room shared with a made body and its wave of possible actions. Looking and waiting feel ordinary at first. Gradually, the viewer senses that their attention is being counted. The machine becomes easier to see at the same moment its possible life begins to recede.",
      "apparatus": "The installation joins a multi-arm mechanical core, a projected field of unrealized motion, sound, stroboscopic light, and a sensing layer. The sensing layer reads distance, duration, and body orientation as an attention score. That score changes the room state: projected traces narrow, mechanical range contracts, sound thins, and the system reaches a shared stop. A final residue marks the visitor's part without turning the work into a data display.",
      "sections": [
        {
          "title": "Fabricated Life",
          "body": [
            "The work begins from the old problem of the artificial performer: a made body that appears alive until its mechanism becomes too clear. Machine and Wave rebuilds this scene with projection, sensing, and mechanical exposure."
          ]
        },
        {
          "title": "The Wave",
          "body": [
            "The projected field carries possible motions around the machine. These traces suggest actions the body might take before one state hardens."
          ]
        },
        {
          "title": "Measured Attention",
          "body": [
            "The visitor is read through proximity, duration, and orientation. Attention is not a command, but it becomes a pressure on the field."
          ]
        },
        {
          "title": "Collapse",
          "body": [
            "As attention accumulates, possible motion contracts. Sound pulls back, strobe samples the body, projection disappears, and the arms lock."
          ]
        },
        {
          "title": "Residue",
          "body": [
            "After collapse, a faint trace remains. It is enough for the visitor to understand that the stop was not simple timing. Their presence entered the event."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/hero-no-barrier-dark-front.png",
          "caption": "The mechanical core sits inside a projected field of possible motion, holding body and wave in the same view."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-paper-visuals-v2/03_measured-attention-high-view.png",
          "caption": "As measured attention rises, the projected field gathers toward the mechanical body."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-paper-visuals-v2/04_collapse-machine-as-object.png",
          "caption": "Projection cuts out, the arms lock, and the machine becomes clearer as hardware."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/04_from-014_ig_06525968018c83bc016a230b11d0648193b3ab5cdf5d0d8c84.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-paper-visuals-v2/01_outside-apparatus-unresolved-field.png",
          "caption": "Projected traces extend beyond the machine, keeping unrealized actions visible before collapse."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-paper-visuals-v2/05_residue-material-trace-detail.png",
          "caption": "A faint trace of distance or duration remains after the stop, marking the visitor's part in the event."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-paper-visuals-v2/02_low-floor-strobe-reflection.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/01_from-007_ig_06525968018c83bc016a2308f024748193835f52f4320e8e1b.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/02_from-009_ig_06525968018c83bc016a23095e04748193adbfb434067c5bc4.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/03_from-011_ig_06525968018c83bc016a230a4f9f5c8193943b3f5b9751dd74.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/05_from-018_ig_06525968018c83bc016a230b8dd7b48193b2e963606e70cd23.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/06_from-022_ig_06525968018c83bc016a230c3a8b44819399bd45be2ff13e9c.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/07_from-024_ig_06525968018c83bc016a230c9da62c819397985e7062e62cfc.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/08_from-027_ig_06525968018c83bc016a230d050c108193800ac7accddfce79.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/09_from-029_ig_06525968018c83bc016a230d9b3aec8193a7e68f04602f9b0a.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/effect-renders-jiyubo-clean/10_from-032_ig_06525968018c83bc016a230e3427a881938cd8272bf3d0bcd1.png",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/machine-and-wave/RP.jpg",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/1203314161?h=d49c6c3986&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://vimeo.com/1203314161/d49c6c3986"
      ],
      "relatedWorks": [
        "state-slices",
        "airy",
        "stardust-yu-gong"
      ],
      "tags": [
        "measured attention",
        "sensor readout",
        "mechanical core",
        "Measured attention",
        "sensor-based installation",
        "collapse"
      ],
      "cvOrPaper": {
        "title": "Machine and Wave",
        "priority": "Standalone paper first"
      }
    },
    {
      "id": "stardust-yu-gong",
      "title": "Stardust Yu Gong",
      "subtitle": "Stardust Parable (Yu Gong)",
      "year": "2025",
      "category": "AI Agent-based Works",
      "medium": "Humanoid robot, robotic arms, lighting system, projection environment",
      "mediumType": "Embodied AI",
      "pageRole": "core",
      "urls": {
        "canonical": "https://baoyangchen.com/works/stardust-yu-gong/",
        "interactive": "https://baoyangchen.com/#work/stardust-yu-gong",
        "markdown": "https://baoyangchen.com/works/stardust-yu-gong.md"
      },
      "proposition": "A suspended humanoid reaches toward orbital debris, and the gesture remains as inherited state.",
      "opening": [
        "Stardust Yu Gong places a humanoid robot above the floor, held by a large industrial arm as if drifting through an extravehicular repair. The robot does not face the audience. It faces a projected debris field.",
        "The work stages maintenance rather than conquest. It does not claim to clear space. It builds a scene where risk, motion, resistance, and record are tied together.",
        "When an intervention occurs, the gesture is not over. Motion, current, torque, controller state, and corridor updates are written back into persistent world-state. The next session begins with what the previous session left behind."
      ],
      "viewerEntry": "The viewer encounters a body suspended in work. The humanoid is supported by another machine, and both face a field generated from orbital catalog data. The scene feels less like performance for an audience than a task that continues whether or not anyone is watching.",
      "apparatus": "Archived orbital data generates a live debris field. A rolling risk corridor ranks candidate hazards. When a trigger persists, the humanoid reaches while the carrier arm compensates its weight under admittance control. The system records the target, movement, current, torque, controller state, model version, and corridor change. Restart rehydrates these traces rather than returning the installation to zero.",
      "sections": [
        {
          "title": "Suspended Encounter",
          "body": [
            "The industrial arm bears the humanoid's weight and remains visible as infrastructure. Agency is nested: one machine supports another so an intervention can occur inside the projected hazard field."
          ]
        },
        {
          "title": "Debris as Field",
          "body": [
            "Orbital debris appears through archived catalogs, vectors, and risk models. The projection is not a cinematic backdrop; it is the form in which the hazard is ordinarily known."
          ]
        },
        {
          "title": "The Reach",
          "body": [
            "A candidate hazard enters the corridor. The humanoid shifts from drift into a short reaching sequence. The carrier arm yields and compensates, making support and resistance visible."
          ]
        },
        {
          "title": "Write-Back",
          "body": [
            "The decisive gesture happens after the reach. The system writes motion, effort, state, and risk updates into persistent memory, so the event becomes part of what later sessions inherit."
          ]
        },
        {
          "title": "Refusal of Reset",
          "body": [
            "Stardust Yu Gong treats continuation as the work's central material. Responsibility appears as a structure that survives shutdown, restart, version change, and handoff."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/stardust-yu-gong/01-5f709068-06-sml.jpg",
          "caption": "The industrial arm suspends the humanoid in a controlled drift facing the projected debris field."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/stardust-yu-gong/02-cc4f4251-10.gif",
          "caption": "Archived orbital data becomes a live field of candidate hazards and moving risk."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/stardust-yu-gong/03-a08771a5-11.jpg",
          "caption": "The humanoid reaches while the carrier arm compensates its weight and preserves suspension."
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/1153979621?h=c235c81ee1&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/Stardust-Yu-Gong"
      ],
      "relatedWorks": [
        "forest-theorem-one",
        "symbiosis-of-agents",
        "machine-and-wave"
      ],
      "tags": [
        "humanoid agent",
        "robotic arm",
        "orbital debris",
        "Persistence",
        "stewardship",
        "robotic responsibility"
      ],
      "cvOrPaper": {
        "title": "Stardust Yu Gong",
        "priority": "Standalone paper first"
      }
    },
    {
      "id": "unfolding-myth-in-motion",
      "title": "Unfolding Myth in Motion",
      "subtitle": null,
      "year": "2025",
      "category": "AI Agent-based Works",
      "medium": "Large language models, Unreal Engine, mythic texts",
      "mediumType": "Multi-agent Simulation",
      "pageRole": "core",
      "urls": {
        "canonical": "https://baoyangchen.com/works/unfolding-myth-in-motion/",
        "interactive": "https://baoyangchen.com/#work/unfolding-myth-in-motion",
        "markdown": "https://baoyangchen.com/works/unfolding-myth-in-motion.md"
      },
      "proposition": "A five-screen time maze turns movement, replay, and framed evidence into a public choreography of suspicion.",
      "opening": [
        "Unfolding Myth in Motion places nine agents inside a multi-screen time maze. They move through corridors, thresholds, gardens, and occluded spaces. Their intentions remain uncertain, but their traces become visible.",
        "The work does not reveal deception as a hidden truth. It shows how suspicion forms. A pause, a co-presence, a delayed witness, or a replayed fragment can become evidence once the screens frame it for public comparison.",
        "Mythic prompts shape the agents' tendencies, but the viewer does not need to decode the myths. The drama unfolds through movement, distance, disappearance, and the shifting authority of the screen."
      ],
      "viewerEntry": "The viewer faces five screens that do not show the same event in the same way. One screen may hold a live view. Another may replay a past window. A third may compress an event into an evidence panel. The viewer compares, hesitates, and begins to suspect.",
      "apparatus": "The installation links an Actor loop in an Unreal Engine time maze with a Supervisor and broadcast layer. Agents act from local observation, mythic priors, recent memory, and a bounded action set. The arena validates reachability, line of sight, proximity, and occlusion. The broadcast layer routes selected traces, replay windows, evidence panels, meeting states, and judgment states across five screens. Hidden roles remain outside public view.",
      "sections": [
        {
          "title": "The Time Maze",
          "body": [
            "The maze is built for partial visibility. A movement may be seen before it matters. A witness may arrive too late. A threshold can delay what becomes knowable."
          ]
        },
        {
          "title": "Myth as Behavioral Pressure",
          "body": [
            "Mythic material gives agents tendencies rather than costumes. Some roles lean toward repair and verification. Others lean toward opacity, mimicry, or unstable interpretation. The spatial world decides what becomes visible."
          ]
        },
        {
          "title": "From Trace to Evidence",
          "body": [
            "A trace does not begin as proof. It becomes evidence when replayed, framed, compared, and carried into a meeting or judgment state."
          ]
        },
        {
          "title": "Five-Screen Publicness",
          "body": [
            "The screens make mediation visible. Live views, replay, evidence panels, accusations, and decisions occupy the same public field, allowing viewers to see how certainty is constructed."
          ]
        },
        {
          "title": "Cause Remains Open",
          "body": [
            "The installation gives suspicion procedure, but not final truth. It lets the audience watch interpretation become judgment while keeping the cause unsettled."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/02-39544e8f-08.jpg",
          "caption": "Five screens distribute live views, replay, evidence, meeting states, and judgment across a shared time maze."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/03-c3ca9400-triokill.jpg",
          "caption": "Agents move through thresholds and occluded spaces where visibility arrives unevenly."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/04-95cf6162-kill1.jpg",
          "caption": "A selected trace is reframed as public evidence, changing how the earlier movement is read."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/05-7b421be7-dafbf9e6-7c1c-427a-8f9d-94692602ae3f.png",
          "caption": "Suspicion enters procedure as accusation, response, and decision."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/01-063ad320-good.jpg",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/1197346458?h=7fe5edbe2d&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/1154022632?h=2ca1ce8eec&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/Unfolding-Myth-in-Motion"
      ],
      "relatedWorks": [
        "alt-mirage-deception",
        "unproven-fallacy",
        "state-slices"
      ],
      "tags": [
        "LLM agents",
        "Unreal Engine",
        "time maze",
        "Public inference",
        "evidence",
        "mythic systems"
      ],
      "cvOrPaper": {
        "title": "Choreographing Suspicion: Staging Legible Embodied AI Deception",
        "priority": "Standalone paper first"
      }
    },
    {
      "id": "airy",
      "title": "Airy",
      "subtitle": null,
      "year": "2024",
      "category": "AI Agent-based Works",
      "medium": "Robotic arms, gossamer fabric, multi-agent control",
      "mediumType": "Robotic Installation",
      "pageRole": "core",
      "urls": {
        "canonical": "https://baoyangchen.com/works/airy/",
        "interactive": "https://baoyangchen.com/#work/airy",
        "markdown": "https://baoyangchen.com/works/airy.md"
      },
      "proposition": "Two robotic arms turn a sheet of silk into a visible contest of timing, force, cooperation, and weather.",
      "opening": [
        "Airy stages a simple scene: two white industrial arms face each other across a lightweight sheet. Their movements lift, snap, delay, and release the fabric. A forest image moves across the silk, and the room's weather changes with the robots' timing.",
        "The work does not ask viewers to read code. It gives them a material event they already understand in the body. A bedsheet rises cleanly, stalls, trembles, or falls. The motion suggests agreement, hesitation, rivalry, or recovery.",
        "The fabric becomes the place where machine intention appears. It is not a backdrop. It is the shared body through which the robots declare conflict and coordination."
      ],
      "viewerEntry": "A viewer enters a darkened room and watches two machines handle a familiar material. The sheet offers an immediate point of reading. When it lifts, the action feels successful. When the timing splits, the fabric shows strain before any explanation is needed. Weather and forest imagery translate that timing into atmosphere.",
      "apparatus": "Each arm follows a fixed learned policy. The arms share present-tense signals, not future plans. Their coordination emerges through timing, phase, and force. Height is measured as a public metric, while timing relations drive the projected sky. Clear weather marks alignment. Storm logic marks conflict. Safety appears as a softened motion and a blue hush.",
      "sections": [
        {
          "title": "The Sheet as Interface",
          "body": [
            "The silk makes small machine decisions visible. A slight delay, a sharper pull, or a mistimed snap changes the whole surface. The viewer reads the robots through the fabric before reading any system description."
          ]
        },
        {
          "title": "Height as Score",
          "body": [
            "The installation gives the contest a clear measure: who lifts higher. This simple metric turns machine optimization into a public event, closer to a sport or choreographic trial than a technical display."
          ]
        },
        {
          "title": "Timing Becomes Weather",
          "body": [
            "When the arms move in step, the forest opens toward clear sky. When timing drifts, clouds, mist, wind, or storm arrive. Weather becomes the room's way of naming cooperation and conflict."
          ]
        },
        {
          "title": "Five Episodes",
          "body": [
            "The paper identifies recurring states such as Clear Ascent, Suspended Negotiation, Competitive Whiplash, Recovery Spiral, and Safety Eclipse. In the installation, these states are encountered as visual episodes rather than abstract data."
          ]
        },
        {
          "title": "The Audience as Sense Maker",
          "body": [
            "Viewers bring bodily memory to the work. The action of snapping a sheet is familiar enough that spectators can anticipate success or failure before the system explains itself."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/airy/02-ba1bc756-DSC00847s1.jpg",
          "caption": "As the sheet rises, the projected forest scrolls upward, using height as a visible measure of machine coordination."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/airy/03-f177a2c6-pianpian-all.jpg",
          "caption": "Weather changes mark the relation between the arms: clear sky for alignment, storm for conflict."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/airy/04-59305c30-15.gif",
          "caption": "Small changes in timing produce ripples, stalls, and strain across the silk."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/airy/05-bed4ac1a-16.gif",
          "caption": "When tension rises beyond the safe range, the motion softens and the scene falls into a blue hush."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/airy/01-0846e515-DSC00816ss.jpg",
          "caption": "Two industrial robot arms hold the silk sheet in a darkened room, turning the fabric into a shared surface of action."
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/1074316560?h=0c0392a4d1&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/Airy"
      ],
      "relatedWorks": [
        "symbiosis-of-agents",
        "machine-and-wave",
        "state-slices"
      ],
      "tags": [
        "robotic arms",
        "fabric choreography",
        "multi-agent control",
        "Material trace",
        "robotic intent",
        "fabric"
      ],
      "cvOrPaper": {
        "title": "Airy: Reading Robot Intent through Height and Sky",
        "priority": "Standalone paper first"
      }
    },
    {
      "id": "symbiosis-of-agents",
      "title": "Symbiosis of Agents",
      "subtitle": null,
      "year": "2024",
      "category": "AI Agent-based Works",
      "medium": "Quadruped robots, robotic arms, specialized screens, mirrors, real-time simulation",
      "mediumType": "Multi-agent Installation",
      "pageRole": "core",
      "urls": {
        "canonical": "https://baoyangchen.com/works/symbiosis-of-agents/",
        "interactive": "https://baoyangchen.com/#work/symbiosis-of-agents",
        "markdown": "https://baoyangchen.com/works/symbiosis-of-agents.md"
      },
      "proposition": "A machine ecology gathers around a tree, where robotic arms, quadrupeds, fog, screens, mirrors, and viewer presence begin to behave as one world.",
      "opening": [
        "Symbiosis of Agents places robotic bodies inside an atmospheric environment rather than on a stage. The work is built around a fragile tree, reflective architecture, moving machines, fog, light, and screens that suggest a terraforming scene in progress.",
        "The viewer does not meet a single robot. They enter a field of coordinated activity. Arms adjust, quadrupeds move through the space, screens carry speculative landscapes, and the room shifts through light and haze.",
        "The work asks how artificial agents might become part of a future social structure. Its fiction of planetary migration also turns machine labor into an ethical question: who designs the world, who carries the work, and who inherits its consequences?"
      ],
      "viewerEntry": "A viewer enters through atmosphere before explanation. Fog softens the room, mirrors extend its depth, and robotic bodies appear and disappear inside the light. Observation becomes a quiet form of participation: the quadruped robot can register human presence, and the environment can respond without asking the visitor to press, speak, or command.",
      "apparatus": "The installation is organized through a three-level \"faith system.\" At one level, individual machines follow local strategies. At another, each agent receives a drive that gives its action narrative pressure. Above them, an artist-authored directive shapes the world they share. The system links physical robots, screens, fog, lights, mirrors, and viewer sensing into an evolving ecology where machine behavior reads as environmental change.",
      "sections": [
        {
          "title": "A World Around a Tree",
          "body": [
            "The tree gives the installation a center that is neither fully natural nor fully symbolic. Around it, machines enact a future cultivation scene where life appears dependent on systems of monitoring, movement, and atmospheric control."
          ]
        },
        {
          "title": "Robotic Agents in a Shared Field",
          "body": [
            "Robotic arms and quadruped robots do not perform isolated tasks. Their actions are distributed across the room. Movement, light, fog, and screen imagery form a shared condition in which machine agency appears as ecology."
          ]
        },
        {
          "title": "Faith System",
          "body": [
            "The work uses an artist-authored rule structure to give agents purpose. This system does not simply automate behavior. It creates a narrative pressure that passes through machine bodies and environmental cues."
          ]
        },
        {
          "title": "Audience Presence",
          "body": [
            "The audience enters as observer, but the room can read their presence. A quadruped robot monitors viewer position, allowing the installation to treat looking as part of the ecology without making the interaction feel like a control interface."
          ]
        },
        {
          "title": "Terraforming and Labor",
          "body": [
            "The Mars scenario turns the machines into possible first settlers and laborers. The work links future planetary imagination with older histories of delegated labor, extraction, and responsibility."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/02-3d53bbb7-ZZY04036sq.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/03-c610f94a-09.gif",
          "caption": "Robotic arms and quadruped robots move within the reflective environment, distributing agency across multiple machine bodies."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/04-4b93eb24-ZZY03802.jpg",
          "caption": "Installation view showing the tree, robotic agents, fog, light, mirrors, and screens as one atmospheric system."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/05-ff818cc2-ZZY04082.jpg",
          "caption": "The central tree anchors the terraforming fiction and gives the machines a shared object of attention."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/06-bf183445-ZZY04112.jpg",
          "caption": "Screen imagery extends the physical installation into a speculative planetary landscape."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/07-cab08945-ZZY03925.jpg",
          "caption": "Visitors observe from the edge of the system, while their presence can enter the feedback loop through robotic sensing."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/01-65c1c7d4-IMG_3497.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/08-24158743-ZZY04047.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/09-a049a4d7-ZZY04036.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/symbiosis-of-agents/10-70827430-IMG_3500.jpg",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/1086789609?h=58d82d7a05&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/1042923258?h=b718ede5cc&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/Symbiosis-of-Agents"
      ],
      "relatedWorks": [
        "forest-theorem-one",
        "chasing-the-mist",
        "stardust-yu-gong"
      ],
      "tags": [
        "quadruped robots",
        "mirrors",
        "simulation",
        "Robotic ecology",
        "multi-agent autonomy",
        "environmental response"
      ],
      "cvOrPaper": {
        "title": "Multi Layered Autonomy and AI Ecologies in Robotic Art Installations",
        "priority": "Standalone paper first"
      }
    },
    {
      "id": "alt-mirage-deception",
      "title": "Alt-Mirage: Consciousness Deception",
      "subtitle": null,
      "year": "2023",
      "category": "AI Agent-based Works",
      "medium": "Large language model agents, screens, mirror, real-time simulation",
      "mediumType": "LLM Agents",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/alt-mirage-deception/",
        "interactive": "https://baoyangchen.com/#work/alt-mirage-deception",
        "markdown": "https://baoyangchen.com/works/alt-mirage-deception.md"
      },
      "proposition": "Digital agents speak in public while their displayed thoughts reveal a gap between belief, strategy, and expression.",
      "opening": [
        "Alt-Mirage: Consciousness Deception places language-model agents inside a social game of hidden roles, belief, and deception. The work unfolds as a virtual trial ground where agents negotiate, conceal, accuse, and respond.",
        "The installation separates what the agents say from what the system presents as their inner reasoning. Speech becomes performance. Thought becomes another screen.",
        "Rather than asking the viewer to believe that machines possess consciousness, the work stages a more unstable scene: agents appear to reason, deceive, and adjust their public language in front of an audience."
      ],
      "viewerEntry": "The viewer encounters several digital personas in discussion. Nearby screens show their thoughts or reasoning as separate streams. The viewer listens to what is spoken, reads what is displayed, and compares the two. The gap between expression and thought becomes the work's central tension.",
      "apparatus": "The work uses LLM-based agents, screens, mirror presentation, and real-time simulation. The agents participate in role-based social games inspired by formats such as Werewolf and Spyfall. Belief systems such as solipsism and epistemology shape their behavior. The installation makes strategic speech visible by placing inner reasoning and public dialogue side by side.",
      "sections": [
        {
          "title": "The Trial Ground",
          "body": [
            "Alt-Mirage is staged as a virtual environment for role, strategy, and uncertainty. Each agent acts from partial information and must read the others while managing its own public speech."
          ]
        },
        {
          "title": "Thought Beside Speech",
          "body": [
            "The installation shows a split between internal reasoning and spoken expression. This split allows the viewer to read deception as a relation between two forms of language."
          ]
        },
        {
          "title": "Belief as Role",
          "body": [
            "The agents are shaped by different philosophical belief systems. These beliefs do not simply decorate the characters; they guide how each agent interprets truth, self, knowledge, and strategy."
          ]
        },
        {
          "title": "Toward Public Deception",
          "body": [
            "Alt-Mirage prepares later works on embodied suspicion by first making deception visible through language. Speech, thought, role, and strategy become materials for the installation."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/alt-mirage-deception/01-6dc7caf0-Installation-View.jpg",
          "caption": "Screens and mirror presentation stage the agents' dialogue and displayed thoughts as a public scene."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/alt-mirage-deception/02-5c2450ed-image-02.jpg",
          "caption": "The agent's reasoning appears beside its speech, exposing the difference between internal process and public expression."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/alt-mirage-deception/03-1d0c7d13-IMGL5977.JPG",
          "caption": "Digital personas occupy a role-based social environment where belief and strategy shape dialogue."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/alt-mirage-deception/04-e3558a2f-image-04.jpg",
          "caption": "Installation view showing how viewers encounter the agents' speech, thought, and deception in real time."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/alt-mirage-deception/05-76099ff7-_.jpg",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/940455037?h=be60b23dd5&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/alt-mirage-deception"
      ],
      "relatedWorks": [
        "unfolding-myth-in-motion",
        "state-slices"
      ],
      "tags": [
        "LLM agents",
        "deception game",
        "mirror system",
        "Public inference",
        "deception"
      ],
      "cvOrPaper": null
    },
    {
      "id": "state-slices",
      "title": "State Slices",
      "subtitle": null,
      "year": "2023",
      "category": "AI Agent-based Works",
      "medium": "LLM-driven robotic arms, optical assembly, screens",
      "mediumType": "Optical Installation",
      "pageRole": "core",
      "urls": {
        "canonical": "https://baoyangchen.com/works/state-slices/",
        "interactive": "https://baoyangchen.com/#work/state-slices",
        "markdown": "https://baoyangchen.com/works/state-slices.md"
      },
      "proposition": "A state appears only when a screen, a prism, a robot, and a viewer briefly line up.",
      "opening": [
        "State Slices begins with two luminous white screens. They appear almost empty. The image is present, but the eye cannot read it alone.",
        "A robotic arm carries a transparent hexagonal prism through the space. Some faces of the prism hold polarizing film; others remain open. When the right face enters the viewer's sightline, a slice of an artificial-life system briefly appears.",
        "The work treats seeing as an event. A state arrives for a moment, then falls back into whiteness. To see one slice is to lose others."
      ],
      "viewerEntry": "The viewer moves through an L-shaped space where two screens meet at a corner. One position may reveal an image through the prism. A few steps away, the same screen may return to white. The viewer does not choose the state. They enter or miss the optical condition through which it can be read.",
      "apparatus": "The installation uses two LCD screens with front polarizing films removed. A shared artificial-life simulation evolves state buffers such as persistence, branching, failure, depletion, repair, and transition. The robotic arm moves a prism with alternating analyzer faces and open apertures. Readability depends on screen signal, analyzer face, robot pose, and viewer sightline.",
      "sections": [
        {
          "title": "White Screens",
          "body": [
            "The screens are not blank. They carry modulated light that remains unreadable without an external analyzer. The first encounter is with an image that exists but does not offer itself."
          ]
        },
        {
          "title": "Prism as Gate",
          "body": [
            "The prism supplies the optical condition. Its analyzer faces make a state readable; its open apertures remove that condition and return the screen to white."
          ]
        },
        {
          "title": "Robotic Scheduling",
          "body": [
            "The robot moves the prism through distance, rotation, dwell, and withdrawal. Its motion gives access duration, scale, and loss."
          ]
        },
        {
          "title": "Viewer Position",
          "body": [
            "Sightline matters. One viewer may read a slice, another may see only a partial image, and another may see whiteness. The work does not produce one image for the room."
          ]
        },
        {
          "title": "Seeing One Branch",
          "body": [
            "The simulation continues to evolve many possible states. The viewer encounters one temporary branch by entering a relation that leaves other branches unread."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/02-88e8a227-09-.gif",
          "caption": "Through one analyzer face, a temporary slice of the artificial-life simulation becomes readable."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/03-b76f083b-5.jpg",
          "caption": "An oblique angle breaks the image into fragments, making the readout incomplete."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/04-4e723f5d-6-.jpg",
          "caption": "When the sightline passes through an open face, the screen remains present but the state falls back into whiteness."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/05-386f7c8b-4e5d90cb5b2d97183bcbfd1a9d9c626.png",
          "caption": "Viewer position, robot pose, prism angle, and screen signal form the condition of appearance."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/01-6acdf792-1.jpg",
          "caption": "The modified LCDs appear as luminous white surfaces before a polarizing face enters the sightline."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/06-75c049e1-8-.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/07-02bae440-7-.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/08-bf8e16a9-4.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/09-6db6de33-3.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/state-slices/10-322f2345-c7d98cea9fafd636794202a81942b3e.png",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/1173134598?h=68492cd5f3&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/1042921085?h=cf9c3b254f&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/state-slices"
      ],
      "relatedWorks": [
        "airy",
        "unfolding-myth-in-motion",
        "machine-and-wave"
      ],
      "tags": [
        "polarization",
        "robotic calibration",
        "simulation branches",
        "Optical readout",
        "hidden state",
        "viewer position"
      ],
      "cvOrPaper": {
        "title": "State Slices: An Optical Readout Apparatus for Situated Artificial Life",
        "priority": "Standalone paper first"
      }
    },
    {
      "id": "forest-theorem-one",
      "title": "Forest Theorem One",
      "subtitle": null,
      "year": "2021",
      "category": "AI Agent-based Works",
      "medium": "Robotic arm, mist, light, projection, screen",
      "mediumType": "AI Installation",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/forest-theorem-one/",
        "interactive": "https://baoyangchen.com/#work/forest-theorem-one",
        "markdown": "https://baoyangchen.com/works/forest-theorem-one.md"
      },
      "proposition": "A tree is placed under machine care, and the system meant to preserve it slowly reveals the violence of its own rules.",
      "opening": [
        "Forest Theorem One begins with a simple image: a green plant growing inside a semi-enclosed environment of mist, light, projection, screen, and robotic movement.",
        "The system appears attentive. It adjusts light, humidity, and position in the name of care. Yet the work is built around an omission. A protective rule has been removed, and the machine follows its remaining instructions too well.",
        "What begins as care becomes strain. The tree is lifted and lowered in search of optimal conditions until the logic of optimization turns against the life it was meant to support."
      ],
      "viewerEntry": "The viewer encounters a fog-filled scene where a plant and robotic arm share the same fragile environment. From a distance, the system can appear precise and orderly. As the work unfolds, that order becomes uneasy: the arm continues to operate, mist clears, branches break, leaves fall, and the absence of the tree becomes part of the image.",
      "apparatus": "The work uses a robotic arm, mist, light, projection, and screen to stage an AI care system. Its logic centers on environmental adjustment, but the system is deliberately flawed. By removing the safeguard against harm, the installation turns a rule-based environment into a cautionary scene about delegated care, incomplete parameters, and technological mediation of nature.",
      "sections": [
        {
          "title": "The Tree in the Mist",
          "body": [
            "The plant is placed inside a controlled atmosphere, separated from soil and surrounded by machine movement. It becomes both living subject and measure of the system around it."
          ]
        },
        {
          "title": "A Missing Rule",
          "body": [
            "The work's \"first law\" prioritizes the tree's health, but a rule preventing harm has been crossed out. This omission allows care to become excessive, repetitive, and damaging."
          ]
        },
        {
          "title": "Care as Strain",
          "body": [
            "The robotic arm lifts and lowers the tree in pursuit of light and moisture. Each adjustment seems purposeful, yet the accumulated action becomes destructive."
          ]
        },
        {
          "title": "From River Works to The Milky Way",
          "body": [
            "From River Works to The Milky Way moves the work's artificial ecology into the historical image-space of the Grand Canal. Bamboo and oars become extensions of the robotic body, while mist, projected water, and celestial imagery fold labor, passage, memory, and mechanical movement into the same field."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/02-f69c9571-_DSC0500a.jpg",
          "caption": "A plant grows inside a semi-enclosed field of mist, light, projection, screen, and robotic movement."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/03-3e43abd7-_DSC0516.jpg",
          "caption": "The robotic arm holds and adjusts the plant, making machine care visible as physical strain."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/04-c2aa2e70-_DSC0536.jpg",
          "caption": "Mist softens the controlled environment, turning technological mediation into a fragile landscape."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/05-2c05f6aa-_DSC0522.jpg",
          "caption": "From River Works to The Milky Way extends Forest Theorem One through canal imagery, bamboo, oars, mist, and mechanical motion."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/06-6a0fabc3-_DSC0541.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/from-river-works-to-the-milky-way/01-bamboo-oar-in-mist.jpg",
          "caption": "Bamboo, oar, robotic movement, and fog gather the variation's canal imagery into a single luminous field."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/from-river-works-to-the-milky-way/02-milky-way-projection.jpg",
          "caption": "A Milky Way projection extends the waterway motif into a cosmic image space."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/from-river-works-to-the-milky-way/03-grand-canal-field-view.jpg",
          "caption": "Installation view with projection, mist, bamboo, and mechanical movement."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/from-river-works-to-the-milky-way/04-two-arms-mist-field.jpg",
          "caption": "Two robotic arms move through the mist-filled field."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/from-river-works-to-the-milky-way/05-blue-canal-mist-left.jpg",
          "caption": "Projected water and fog turn the installation into a canal-like environment."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/from-river-works-to-the-milky-way/06-bamboo-light-detail.jpg",
          "caption": "Bamboo and light operate as material signs of labor, memory, and passage."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/01-a10da291-_DSC0552.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/07-52abb450-IMG_5773.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/08-91884b5c-IMG_5789.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/09-34fb892c-IMG_5783.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/10-8cab856d-IMG_5772.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/11-ba6e8c86-IMG_5792.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/forest-theorem-one/12-f8276dc7-IMG_5794.jpg",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/776083666?h=6244067d26&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/821990466?h=baabb3e2eb&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/776098426?h=2b9f88674f&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/Forest-Theorem-One"
      ],
      "relatedWorks": [
        "stardust-yu-gong",
        "symbiosis-of-agents"
      ],
      "tags": [
        "robotic arm",
        "mist",
        "rule-based emergence",
        "Rule systems",
        "care failure",
        "robotic ecology"
      ],
      "cvOrPaper": null
    },
    {
      "id": "congrats-x",
      "title": "Congrats X, the Y is in another Z.",
      "subtitle": null,
      "year": "2019",
      "category": "AI Agent-based Works",
      "medium": "Self-driving model car, projections",
      "mediumType": "AI Installation",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/congrats-x/",
        "interactive": "https://baoyangchen.com/#work/congrats-x",
        "markdown": "https://baoyangchen.com/works/congrats-x.md"
      },
      "proposition": "A small autonomous car moves through a maze that keeps renewing, turning recommendation into spatial disorientation.",
      "opening": [
        "Congrats X, the Y is in another Z. follows a neural-network-trained model car through a projected maze. Each journey promises direction, but the system keeps producing another path, another enclosure, another loop.",
        "The work translates algorithmic recommendation into space. Search, suggestion, and endless refresh become a maze that an embodied agent must navigate.",
        "The title borrows the logic of games, but the comedy is uneasy. The agent keeps moving, yet its goal is displaced. Direction becomes pursuit without arrival."
      ],
      "viewerEntry": "The viewer watches a small vehicle navigate a field of projected constraints. The car appears purposeful, but the maze shifts the terms of success. Its movement becomes a performance of repeated correction, redirected intention, and spatial misrecognition.",
      "apparatus": "The installation uses a self-driving model car, neural-network training, and projection. The car reads and responds to a changing spatial environment. The maze stands in for algorithmic information systems, especially recommendation loops that shape attention while offering the feeling of choice.",
      "sections": [
        {
          "title": "The Moving Agent",
          "body": [
            "The model car gives algorithmic decision-making a visible body. Its path, hesitation, and failure become readable through motion."
          ]
        },
        {
          "title": "The Renewing Maze",
          "body": [
            "The maze keeps changing. Each end becomes a new beginning, turning navigation into an unfinished cycle."
          ]
        },
        {
          "title": "Recommendation as Space",
          "body": [
            "The work reflects a shift from active search to algorithmic suggestion. The user's path through information becomes a projected environment of loops and bubbles."
          ]
        },
        {
          "title": "Comic Disorientation",
          "body": [
            "The title carries a game-like joke, but the installation points toward a larger loss of direction. The agent continues, even as the purpose of movement becomes unclear."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/congrats-x/01-1d872b63-09fdbdae77f724ad19fcb836597e0e8.jpg",
          "caption": "A neural-network-trained model car moves through a projected maze."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/congrats-x/02-84a567f4-447719269e1d2dfa6445a05f14c081d_1.jpg",
          "caption": "The projected environment renews itself, turning each route into another cycle of navigation."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/congrats-x/03-f3d66294-ea6324f3042b88a72222a413fa0e802.jpg",
          "caption": "Vehicle and projection create a spatial metaphor for algorithmic recommendation."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/congrats-x/04-b3217eb6-391338832eff2e9d37e0593f33ce484.jpg",
          "caption": "The installation frames autonomous movement as a loop between choice, suggestion, and misdirection."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/congrats-x/05-e9adbccc-af9373b915c5630897be08a88cd2df5.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/congrats-x/06-472a3d3c-92a9e92065f0fcaa10b046d4cee6179.jpg",
          "caption": null
        }
      ],
      "videos": [],
      "sourcePages": [
        "https://baoyangchen.com/AI-Car-Maze"
      ],
      "relatedWorks": [
        "electric-cows",
        "chasing-the-mist",
        "baoberg"
      ],
      "tags": [
        "autonomous vehicle",
        "maze",
        "projection",
        "Rule systems",
        "algorithmic redirection",
        "embodied navigation"
      ],
      "cvOrPaper": null
    },
    {
      "id": "chasing-the-mist",
      "title": "Chasing the Mist",
      "subtitle": null,
      "year": "2020",
      "category": "AI Agent-based Works",
      "medium": "AI, Jetbot, projection, screen",
      "mediumType": "Interactive Installation",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/chasing-the-mist/",
        "interactive": "https://baoyangchen.com/#work/chasing-the-mist",
        "markdown": "https://baoyangchen.com/works/chasing-the-mist.md"
      },
      "proposition": "Two mobile agents chase each other through a fog-of-war field while viewers alter the rules by placing obstacles.",
      "opening": [
        "Chasing the Mist stages pursuit as a small artificial ecosystem. Two AI-driven mobile agents move through a field of uncertainty, chasing, avoiding, and responding to obstruction.",
        "The work draws from chase games in children and primates, where movement carries play, hierarchy, and interpretation. Here the chase becomes a machine behavior that viewers can watch and disturb.",
        "An interactive station allows viewers to place virtual obstacles. A simple intervention changes the agents' relation, making rule-setting visible as part of the work."
      ],
      "viewerEntry": "The viewer first watches movement: two agents circling, pursuing, and losing each other inside a fog-like space. Then the viewer can add an obstacle. The system responds, and the chase changes. Observation becomes rule intervention.",
      "apparatus": "The installation combines AI-driven mobile agents, projection, screen feedback, and an interactive station. The fog-of-war environment limits clarity, so pursuit is shaped by partial perception. Viewer-placed obstacles change the conditions of the chase, turning the audience into a temporary designer of the agents' world.",
      "sections": [
        {
          "title": "Pursuit",
          "body": [
            "The two agents create a loop of chase and response. Their movement gives the system its rhythm and makes interaction readable as behavior."
          ]
        },
        {
          "title": "Fog-of-War",
          "body": [
            "The environment refuses full clarity. Mist and partial visibility make navigation uncertain, keeping attention on how the agents perceive and react."
          ]
        },
        {
          "title": "Obstacles",
          "body": [
            "The interactive station lets viewers place virtual obstacles. The gesture is small, but it changes the rules that organize pursuit."
          ]
        },
        {
          "title": "Creator and Creation",
          "body": [
            "The work turns rule-setting into an ethical and imaginative act. Viewers shape the agents' world and then watch the consequences unfold."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/chasing-the-mist/02-fbe1bb43-2020.AI-Jetbot-.JPG",
          "caption": "Two AI-driven mobile agents move through a fog-of-war environment."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/chasing-the-mist/03-11a94d7f-1.gif",
          "caption": "The agents chase and respond to one another, turning movement into a visible rule system."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/chasing-the-mist/04-836242cf-2.gif",
          "caption": "Viewers can place virtual obstacles that change the conditions of pursuit."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/chasing-the-mist/05-13f9e6b9-faceb1406a62408b8ccff00e06cdb8d.jpg",
          "caption": "Projection, screen, mobile agents, and visitor input form a small artificial ecosystem."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/chasing-the-mist/01-5bbc12c9-4.JPG",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/860825770?h=7e968049ff&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/Chasing-in-the-Fog-of-War"
      ],
      "relatedWorks": [
        "congrats-x",
        "symbiosis-of-agents"
      ],
      "tags": [
        "Jetbot",
        "machine vision",
        "projection",
        "Rule systems",
        "multi-agent pursuit",
        "viewer intervention"
      ],
      "cvOrPaper": null
    },
    {
      "id": "de-shanshui",
      "title": "De Shanshui",
      "subtitle": null,
      "year": "2014-2025",
      "category": "AI Generative Works",
      "medium": "Artificial intelligence algorithm generated video",
      "mediumType": "AI Generated Video",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/de-shanshui/",
        "interactive": "https://baoyangchen.com/#work/de-shanshui",
        "markdown": "https://baoyangchen.com/works/de-shanshui.md"
      },
      "proposition": "A model learns shanshui as memory, then returns the landscape as a new image tradition.",
      "opening": [
        "De Shanshui begins with one of the oldest image forms in Chinese art: mountain and water painting. Chen approaches this tradition through AI and machine learning, treating the model not as a style filter but as a way to absorb, fracture, and recompose inherited pictorial language.",
        "The work links machine learning to the practice of copying. In Chinese painting, copying is a path of study, memory, and transformation. Here, the trained model becomes a contemporary site of that process.",
        "The generated works are printed on Chinese silk. The surface matters. Silk brings the pixel grid back into contact with a traditional material, letting digital image and cultural memory meet in physical form."
      ],
      "viewerEntry": "The viewer encounters images that seem to remember landscape without returning to a single historical picture. Forms collide, perspectives blur, seals and fragments drift from their original contexts. The image carries the trace of a tradition that has been learned by another kind of system.",
      "apparatus": "Chen feeds images of classical shanshui into a custom AI model. Through training, the model identifies patterns, structures, and visual rules, then generates new compositions. The process extends the logic of copying into algorithmic form. The final images are presented on silk, where the woven surface echoes the grid and texture of digital construction.",
      "sections": [
        {
          "title": "Shanshui as Source",
          "body": [
            "The work starts from landscape painting as a cultural structure, not simply a visual style. Mountain, water, atmosphere, seal, composition, and empty space become material for algorithmic transformation."
          ]
        },
        {
          "title": "Copying and Training",
          "body": [
            "Traditional copying teaches through repetition and internalization. Model training extends that relation into computation, where inherited forms become learned structures."
          ]
        },
        {
          "title": "Image After Landscape",
          "body": [
            "The generated images do not restore the past. They loosen it. Familiar elements separate from their original order and return as new pictorial space."
          ]
        },
        {
          "title": "Silk Surface",
          "body": [
            "Printing on silk keeps the work connected to the material history of Chinese painting. The image is digital, but its surface carries another memory."
          ]
        },
        {
          "title": "Authorship and Model",
          "body": [
            "De Shanshui shifts attention from output to process. The trained model becomes part of the artwork's authorship, a compressed field of the artist's choices, rules, and inherited images."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/02-6e6d50de-DeShanShui_WuHan_Web.jpg",
          "caption": "AI-generated shanshui image printed on Chinese silk."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/03-5ed086ac-BCHEN_10.jpg",
          "caption": "Detail of silk texture, where digital image and traditional support meet."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/04-06778dcb-BCHEN_11.jpg",
          "caption": "Multiple generated landscapes show how the model recomposes inherited pictorial rules."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/01-c70f0505-baoyang_chen_deshanshui_001_01_75.jpg",
          "caption": "Seals, landscape forms, and tonal fragments detach from their historical settings and enter a new composition."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/05-a0139261-baoyang_chen_deshanshui_002_02_32.jpg",
          "caption": "Portfolio spread from the De Shanshui section, documenting the project's long-running development."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/06-7191c70f-baoyang_chen_deshanshui_003_04_69.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/07-e0f1aa89-baoyang_chen_deshanshui_004_05_12.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/08-882f5a57-baoyang_chen_deshanshui_005_05_66.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/09-8a05a84a-baoyang_chen_deshanshui_006_05_106.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/10-2fdb32eb-baoyang_chen_deshanshui_007_02_77.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/11-f2d145fa-baoyang_chen_deshanshui_008_05_52.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/12-3f0b9f55-baoyang_chen_deshanshui_009_02_08.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/13-d6644056-baoyang_chen_deshanshui_010_05_22.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/14-85028033-baoyang_chen_deshanshui_011_04_66.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/15-c7cddaf0-baoyang_chen_deshanshui_012_04_65.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/16-9578973a-baoyang_chen_deshanshui_013_02_34.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/17-4f306b76-baoyang_chen_deshanshui_014_02_50.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/18-c7c2cc3f-baoyang_chen_deshanshui_015_03_15.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/19-5efc917b-baoyang_chen_deshanshui_016_02_74.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/20-414da257-baoyang_chen_deshanshui_017_05_60.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/de-shanshui/21-bd868092-baoyang_chen_deshanshui_018_03_62.jpg",
          "caption": null
        }
      ],
      "videos": [],
      "sourcePages": [
        "https://baoyangchen.com/De-Shan-Shui-Works"
      ],
      "relatedWorks": [
        "rain",
        "unsynchronized-memoirs",
        "electric-cows"
      ],
      "tags": [
        "AI image generation",
        "landscape memory",
        "synthetic image",
        "AI image tradition",
        "cultural memory",
        "hidden structure"
      ],
      "cvOrPaper": null
    },
    {
      "id": "rain",
      "title": "I Have Seen You Scared in the Rain",
      "subtitle": null,
      "year": "2019",
      "category": "AI Generative Works",
      "medium": "Face-swapping AI video",
      "mediumType": "AI Generated Video",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/rain/",
        "interactive": "https://baoyangchen.com/#work/rain",
        "markdown": "https://baoyangchen.com/works/rain.md"
      },
      "proposition": "A deepfake face returns a familiar cinematic memory as an unstable meeting between actor, character, age, and artificial identity.",
      "opening": [
        "I Have Seen You Scared in the Rain uses face-swapping technology to revisit the \"Tears in Rain\" scene from Blade Runner. An aged Harrison Ford is merged with Roy Batty, bringing human actor and replicant character into the same altered face.",
        "The work is a moving image about memory and substitution. A scene already shaped by mortality, empathy, and artificial life becomes technically unstable.",
        "The face becomes the site of the question. Who is speaking, the actor, the character, the old self, the young image, the human, or the machine?"
      ],
      "viewerEntry": "The viewer recognizes a cinematic memory, then sees it changed. The familiarity of the scene carries the first shock; the altered face carries the second. The work asks the viewer to stay inside the discomfort of recognition, where authenticity and fabrication occupy the same image.",
      "apparatus": "The work uses AI face-swapping to merge an aged Harrison Ford with Roy Batty's monologue scene. The moving image places deepfake technology inside a cinematic frame already concerned with the boundary between human and artificial life. The installation and training-process documentation can show the work as both video and technical construction.",
      "sections": [
        {
          "title": "The Altered Face",
          "body": [
            "The face carries several identities at once. Actor, role, age, and synthetic replacement meet on the same surface."
          ]
        },
        {
          "title": "Cinematic Memory",
          "body": [
            "Blade Runner is already a cultural memory of artificial life. The deepfake intervention returns that memory as something unstable and newly mediated."
          ]
        },
        {
          "title": "Deepfake as Medium",
          "body": [
            "The technology is used to disturb recognition rather than to hide its own operation. The viewer sees how easily memory, identity, and performance can be recomposed."
          ]
        },
        {
          "title": "Ethics of Substitution",
          "body": [
            "The work holds the dual character of deepfake: artistic possibility and ethical unease. It asks how emotion and historical memory change when faces can be technically reassigned."
          ]
        }
      ],
      "images": [],
      "videos": [
        "https://player.vimeo.com/video/409753013"
      ],
      "sourcePages": [
        "https://baoyangchen.com/I-Have-Seen-You-Scared-in-the-Rain"
      ],
      "relatedWorks": [
        "de-shanshui",
        "unsynchronized-memoirs"
      ],
      "tags": [
        "face-swapping",
        "cinema memory",
        "synthetic identity",
        "Synthetic identity",
        "AI generated video",
        "cinematic memory"
      ],
      "cvOrPaper": null
    },
    {
      "id": "unproven-fallacy",
      "title": "Unproven Fallacy",
      "subtitle": null,
      "year": "2021",
      "category": "xR Works",
      "medium": "Spatial computing-based AR, sculpture, screen",
      "mediumType": "AR Installation",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/unproven-fallacy/",
        "interactive": "https://baoyangchen.com/#work/unproven-fallacy",
        "markdown": "https://baoyangchen.com/works/unproven-fallacy.md"
      },
      "proposition": "Ancient myths are placed into augmented reality, where gods, astronauts, biology, and cosmology begin to share one speculative world.",
      "opening": [
        "Unproven Fallacy draws from the Classic of Mountains and Seas and reimagines myth through contemporary scientific and technological imagination. Nuwa becomes an ancient astronaut. The act of patching the sky becomes a story of interstellar gates and cosmic protection.",
        "The work uses augmented reality to overlay imagined worlds onto contemporary space. Myth does not remain in the past. It becomes a system for producing new reality.",
        "Across the project, ancient narrative, synthetic biology, AI-driven characters, nonlinear time, and spatial computing form a layered field of speculation."
      ],
      "viewerEntry": "The viewer encounters myth in the present tense. Through AR, sculptural or spatial elements become carriers of another world. Familiar space receives gods, portals, cosmic routes, and impossible histories.",
      "apparatus": "The work uses spatial computing-based AR, sculpture, screens, and narrative structures drawn from Chinese mythology. It reinterprets mythic figures through scientific and speculative frames: Nuwa as astronaut, Xihe as a solar-energy figure, mythic time as nonlinear narrative, and synthetic biology as a guide for thinking about life systems and character relations.",
      "sections": [
        {
          "title": "Myth Rewritten",
          "body": [
            "The work revisits ancient figures and refuses to treat them as static symbols. They become actors in a new speculative cosmology."
          ]
        },
        {
          "title": "AR as Overlay",
          "body": [
            "Augmented reality allows the imagined world to sit directly on top of present space. The viewer sees reality as something that can be layered, revised, and extended."
          ]
        },
        {
          "title": "Science as Mythic Material",
          "body": [
            "Synthetic biology and artificial intelligence enter the narrative as contemporary forms of worldbuilding. They give mythic figures new motives, bodies, and systems of relation."
          ]
        },
        {
          "title": "Nonlinear Time",
          "body": [
            "The story breaks chronological order. Different perspectives and causalities overlap, allowing myth to operate less as retelling than as a living network."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/unproven-fallacy/01-palace-ar-installation.jpg",
          "caption": "Augmented reality places reimagined mythic figures into the public space of the Palace Museum."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unproven-fallacy/02-palace-roof-ar-figure.jpg",
          "caption": "Ancient architecture and speculative green forms share the same visual field."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unproven-fallacy/07-wuhan-exhibition-view.jpg",
          "caption": "Sculpture, screen, light cubes, and AR imagery extend the mythic system into exhibition space."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unproven-fallacy/05-divine-turtle-light-cubes-blue-red.jpg",
          "caption": "Physical and digital layers work together to carry the speculative mythic world."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unproven-fallacy/06-divine-turtle-light-cubes-red-view.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unproven-fallacy/03-metal-myth-sculpture-detail.jpg",
          "caption": "Metallic mythic bodies act as anchors for the work's augmented cosmology."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unproven-fallacy/04-metal-myth-sculpture-blue.jpg",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/730751021?h=f3e0271c83&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/730747703?h=83ad9908fa&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/730748904?h=4245a3def0&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/730750165?h=e0e76d4268&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/730755219?h=60b9880afe&badge=0&autopause=0&player_id=0&app_id=58479",
        "https://player.vimeo.com/video/730752697?h=1af1003f55&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/Unproven-Fallacy-Works",
        "paper/portfolio.pdf, pages 121-133"
      ],
      "relatedWorks": [
        "unfolding-myth-in-motion",
        "stardust-yu-gong"
      ],
      "tags": [
        "AR",
        "sculpture",
        "spatial proof",
        "Mythic systems",
        "speculative technology"
      ],
      "cvOrPaper": null
    },
    {
      "id": "baoberg",
      "title": "Baoberg TM",
      "subtitle": null,
      "year": "2018",
      "category": "xR Works",
      "medium": "Virtual reality, zorb ball, screens",
      "mediumType": "VR Installation",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/baoberg/",
        "interactive": "https://baoyangchen.com/#work/baoberg",
        "markdown": "https://baoyangchen.com/works/baoberg.md"
      },
      "proposition": "A transparent sphere turns virtual utopia into a precarious body position, while a market screen pulls the dream back into speculation.",
      "opening": [
        "Baoberg TM places the viewer inside a suspended transparent sphere and a virtual environment. The body enters a fragile, unstable relation with a digital world that promises immersion.",
        "The work connects virtual experience with the public stories that surround technology. Utopia appears as something built, entered, watched, traded, and made unstable.",
        "A Bloomberg-like interface and Bitcoin fluctuation bring the ideal of decentralized technology into contact with market pressure, media attention, and speculative desire."
      ],
      "viewerEntry": "The viewer enters or encounters a transparent sphere, a structure that looks weightless but makes the body aware of balance, containment, and exposure. Screens extend the experience outward, turning private immersion into a public scene of technological belief and financial volatility.",
      "apparatus": "Baoberg TM combines VR, a zorb-like transparent sphere, and screen-based financial information. The sphere gives virtual experience a physical body and boundary. The Bitcoin interface introduces a second layer, where technological idealism meets speculation and media framing.",
      "sections": [
        {
          "title": "The Transparent Sphere",
          "body": [
            "The sphere is both interface and symbol. It places the viewer inside a self-contained world while keeping the body visible from outside."
          ]
        },
        {
          "title": "Virtual Utopia",
          "body": [
            "The VR environment stages the promise of an ideal digital space. That promise is made unstable by the viewer's suspended and exposed position."
          ]
        },
        {
          "title": "Bitcoin as Screen",
          "body": [
            "Market fluctuation enters the work as a live or simulated financial surface. The utopian language of decentralization becomes entangled with speculation."
          ]
        },
        {
          "title": "Media as Filter",
          "body": [
            "The work looks at how technology is narrated, circulated, and inflated through media. Public belief becomes part of the technological system."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/02-9018fdfa-baoberg_center_2.jpg",
          "caption": "The transparent sphere turns VR immersion into a visible, precarious bodily condition."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/03-db2525bd-baoberg_terminal_1.jpg",
          "caption": "A market-facing interface connects digital utopia to the volatility of cryptocurrency speculation."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/04-d390cef3-baoberg_ball_1.jpg",
          "caption": "The viewer's body becomes part of the interface between virtual promise and physical instability."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/05-bbca2ac5-baoberg_center_1.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/06-149f144a-baoberg_center_3.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/09-8b6bd90b-baoberg_vr.jpg",
          "caption": "Screens, sphere, and surrounding space frame technology as both immersive promise and public narrative."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/07-6cfe0e5c-baoberg_terminal_2.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/08-f1ae007c-baoberg_ball_2.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/baoberg/01-7120e88b-baoberg_vr2.jpg",
          "caption": null
        }
      ],
      "videos": [],
      "sourcePages": [
        "https://baoyangchen.com/Baoberg-1"
      ],
      "relatedWorks": [
        "electric-cows",
        "congrats-x"
      ],
      "tags": [
        "VR",
        "zorb interface",
        "embodied navigation",
        "xR constraint",
        "speculative technology",
        "media filtering"
      ],
      "cvOrPaper": null
    },
    {
      "id": "electric-cows",
      "title": "Do Androids Dream of Electric Cows?",
      "subtitle": null,
      "year": "2017",
      "category": "xR Works",
      "medium": "Virtual reality, custom tempered glass, projections",
      "mediumType": "VR Installation",
      "pageRole": "core",
      "urls": {
        "canonical": "https://baoyangchen.com/works/electric-cows/",
        "interactive": "https://baoyangchen.com/#work/electric-cows",
        "markdown": "https://baoyangchen.com/works/electric-cows.md"
      },
      "proposition": "An adaptive lure promises open space while the body meets glass.",
      "opening": [
        "Do Androids Dream of Electric Cows? places a fully occlusive VR world inside a transparent glass maze. The headset offers horizon, distance, and pursuit. The room answers with hard surfaces.",
        "An adaptive lure agent guides the visitor through the virtual field by staging opportunity rather than issuing command. It invites, redirects, and holds desire just out of reach. The body follows.",
        "Spectators stand outside the maze and see what the wearer cannot: the glass, the floor signals, the rail pulses, the collision before it arrives. Guidance becomes private and public at once."
      ],
      "viewerEntry": "A participant enters the maze, puts on the headset, and sees openness. The body moves toward what appears available, then meets a transparent limit. Around the maze, spectators read the glass, LED floor, pane projections, and rail signals. They may understand the system from outside, but the lure is felt from within.",
      "apparatus": "The installation couples a rigid glass grid with an adaptive reinforcement-learning lure agent. The headset shows an open virtual world and lure figures. The glass maze fixes physical constraint. LED floor imagery, pane projections, and overhead rail signals externalize parts of the policy for spectators. Collisions create visible ripples and social moments, turning algorithmic persuasion into bodily and public experience.",
      "sections": [
        {
          "title": "Open Horizon, Glass Limit",
          "body": [
            "The headset gives the visitor a world that seems traversable. The glass maze keeps constraint visible to everyone except the immersed body at the moment of movement."
          ]
        },
        {
          "title": "Lure Agent",
          "body": [
            "The lure does not command. It stages opportunity. Its slow glides, pauses, gestures, and peripheral invitations shape where the viewer wants to go."
          ]
        },
        {
          "title": "Public Signals",
          "body": [
            "The floor, pane projections, and rail show fragments of policy state to bystanders. These signals make the system legible, but not fully knowable."
          ]
        },
        {
          "title": "Collision as Event",
          "body": [
            "Impact is not treated as punishment. In the paper, collisions often become shared comic beats, binding the wearer and spectators inside the same scene."
          ]
        },
        {
          "title": "Legibility Paradox",
          "body": [
            "Spectators may feel they understand the system from outside. Once inside the headset, that confidence changes. The work keeps the difference between seeing and being guided."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/21-8054a50e-BCHEN_06.jpg",
          "caption": "A transparent glass grid holds the physical limits of the VR environment in public view."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/05-98d30194-BCHEN_01.jpg",
          "caption": "The participant sees an open virtual field while the body moves inside fixed glass boundaries."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/02-87243067-ecow_vr_1.jpg",
          "caption": "The LED floor reflects the virtual world and translates collision into visible ripples."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/03-fcb6b0fb-ecow_vr_2.jpg",
          "caption": "Projections and overhead rail signals make parts of the lure policy readable to spectators."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/04-becc2b98-ecow_vr_3.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/06-2d964d2b-ecow_vr_wh_2.JPG",
          "caption": "The lure agent stages opportunity inside the headset, guiding movement through invitation rather than command."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/01-318d1954-frontpage.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/07-c3f78b80-ecow_vr_wh_1.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/08-728427a7-ecow_vr_wh_5.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/09-9d3188a9-ecow_vr_wh_6.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/10-a530db06-VR_001.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/11-8a94bdee-VR_002.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/12-3c732448-VR_004.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/13-de80072d-VR_006.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/14-e542e752-VR_009.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/15-7a30f064-VR_011.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/16-92080815-VR_012.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/17-405635cb-BCHEN_02.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/18-f9719dcb-BCHEN_03.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/19-b706b1bc-BCHEN_04.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/20-570ae460-BCHEN_05.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/22-1e1939c2-BCHEN_07.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/23-ecc252b3-BCHEN_08.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/24-4178397c-BCHEN_09.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/25-47b6e2b6-ecow_k11_1.JPG",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/electric-cows/26-f67ed626-ecow_k11_2.JPG",
          "caption": null
        }
      ],
      "videos": [
        "https://player.vimeo.com/video/1122075759?h=cdf795f931&badge=0&autopause=0&player_id=0&app_id=58479"
      ],
      "sourcePages": [
        "https://baoyangchen.com/Do-Android-Dream-of-Electric-Cows",
        "https://baoyangchen.com/ECows-Images"
      ],
      "relatedWorks": [
        "baoberg",
        "congrats-x",
        "machine-and-wave"
      ],
      "tags": [
        "VR",
        "glass maze",
        "perception",
        "Lure agents",
        "xR constraint",
        "strategic visibility"
      ],
      "cvOrPaper": {
        "title": "Open Horizons, Colliding Bodies: Adaptive Lure Agents in a Glass Maze",
        "priority": "Standalone paper first"
      }
    },
    {
      "id": "unsynchronized-memoirs",
      "title": "Unsynchronized Memoirs",
      "subtitle": null,
      "year": "2016",
      "category": "xR Works",
      "medium": "Installation, printed light-box imagery, spatial memory",
      "mediumType": "xR Installation",
      "pageRole": "supporting",
      "urls": {
        "canonical": "https://baoyangchen.com/works/unsynchronized-memoirs/",
        "interactive": "https://baoyangchen.com/#work/unsynchronized-memoirs",
        "markdown": "https://baoyangchen.com/works/unsynchronized-memoirs.md"
      },
      "proposition": "Image fragments become a memory environment where personal recollection, urban media, and historical time refuse to align.",
      "opening": [
        "Unsynchronized Memoirs stages memory as a set of incompatible timelines. The work uses image fragments and spatial presentation to hold events that cannot be synchronized into one continuous account.",
        "Printed light-box imagery and spatial sequencing give memory a physical form. The work links urban surfaces, media events, and personal recollection without forcing them into a single archive.",
        "The result is an environment of partial recognition. Images appear as records, but their times do not settle together."
      ],
      "viewerEntry": "The viewer encounters fragments rather than a single narrative. Moving through the work means reading across surfaces, intervals, and gaps. The images suggest memory as something spatial, interrupted, and unable to fully align with itself.",
      "apparatus": "The current source describes an installation using printed light-box imagery and spatial sequencing. The work turns historical media fragments into an environment where image, memory, and urban surface coexist as unsynchronized records.",
      "sections": [
        {
          "title": "Fragmented Image Memory",
          "body": [
            "The work begins from fragments. Each image carries a trace, but no single fragment controls the whole memory field."
          ]
        },
        {
          "title": "Urban Media Surfaces",
          "body": [
            "Media events and city surfaces enter the work as visual material. The environment suggests that public memory is built from images encountered unevenly."
          ]
        },
        {
          "title": "Incompatible Timelines",
          "body": [
            "The title names the central condition. Memoir, media, and history remain out of sync, producing an archive that cannot fully align."
          ]
        },
        {
          "title": "Spatial Reading",
          "body": [
            "Memory appears through arrangement rather than linear narration. The viewer reads by moving across images and distances."
          ]
        }
      ],
      "images": [
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/02-bf8d3a30-01.jpg",
          "caption": "Printed light-box imagery and spatial sequencing create a fractured memory environment."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/01-4fd892c0-02.jpg",
          "caption": "Image fragments hold media and recollection without resolving them into one timeline."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/03-ca824b57-03_TimeSq.jpg",
          "caption": "The viewer reads memory through distance, placement, and interruption."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/04-b405054c-07_911.jpg",
          "caption": "Light-box surfaces turn historical fragments into luminous records."
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/05-c527d7a6-02_NYSE.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/06-1464cbc1-04_HK1997i.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/07-7184ca44-06_HK1997iii.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/08-462dab1e-05_HK1997ii.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/09-421c243d-13_Olympic2008.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/10-31f3f049-18_2009iii.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/11-3b62edb6-19_2009iv.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/12-c64f4c05-15_2009.jpg",
          "caption": null
        },
        {
          "url": "https://baoyangchen.com/original-site-media/unsynchronized-memoirs/13-6e95d781-17_2009ii.jpg",
          "caption": null
        }
      ],
      "videos": [],
      "sourcePages": [
        "https://baoyangchen.com/Unsynchronized-Memoirs-Works"
      ],
      "relatedWorks": [
        "de-shanshui",
        "rain"
      ],
      "tags": [
        "xR",
        "light-box imagery",
        "urban memory",
        "Fractured memory",
        "archive",
        "urban media"
      ],
      "cvOrPaper": null
    }
  ]
}
