# Unfolding Myth in Motion

Canonical URL: https://baoyangchen.com/works/unfolding-myth-in-motion/
Interactive page: https://baoyangchen.com/#work/unfolding-myth-in-motion
Year: 2025
Category: AI Agent-based Works
Medium: Large language models, Unreal Engine, mythic texts

## Proposition
A five-screen time maze turns movement, replay, and framed evidence into a public choreography of suspicion.

## Description
Unfolding Myth in Motion places nine agents inside a multi-screen time maze. They move through corridors, thresholds, gardens, and occluded spaces. Their intentions remain uncertain, but their traces become visible.

The work does not reveal deception as a hidden truth. It shows how suspicion forms. A pause, a co-presence, a delayed witness, or a replayed fragment can become evidence once the screens frame it for public comparison.

Mythic prompts shape the agents' tendencies, but the viewer does not need to decode the myths. The drama unfolds through movement, distance, disappearance, and the shifting authority of the screen.

## Viewer Entry
The viewer faces five screens that do not show the same event in the same way. One screen may hold a live view. Another may replay a past window. A third may compress an event into an evidence panel. The viewer compares, hesitates, and begins to suspect.

## Apparatus
The installation links an Actor loop in an Unreal Engine time maze with a Supervisor and broadcast layer. Agents act from local observation, mythic priors, recent memory, and a bounded action set. The arena validates reachability, line of sight, proximity, and occlusion. The broadcast layer routes selected traces, replay windows, evidence panels, meeting states, and judgment states across five screens. Hidden roles remain outside public view.

## Sections
### The Time Maze
The maze is built for partial visibility. A movement may be seen before it matters. A witness may arrive too late. A threshold can delay what becomes knowable.

### Myth as Behavioral Pressure
Mythic material gives agents tendencies rather than costumes. Some roles lean toward repair and verification. Others lean toward opacity, mimicry, or unstable interpretation. The spatial world decides what becomes visible.

### From Trace to Evidence
A trace does not begin as proof. It becomes evidence when replayed, framed, compared, and carried into a meeting or judgment state.

### Five-Screen Publicness
The screens make mediation visible. Live views, replay, evidence panels, accusations, and decisions occupy the same public field, allowing viewers to see how certainty is constructed.

### Cause Remains Open
The installation gives suspicion procedure, but not final truth. It lets the audience watch interpretation become judgment while keeping the cause unsettled.

## Images
1. https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/02-39544e8f-08.jpg - Five screens distribute live views, replay, evidence, meeting states, and judgment across a shared time maze.
2. https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/03-c3ca9400-triokill.jpg - Agents move through thresholds and occluded spaces where visibility arrives unevenly.
3. https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/04-95cf6162-kill1.jpg - A selected trace is reframed as public evidence, changing how the earlier movement is read.
4. https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/05-7b421be7-dafbf9e6-7c1c-427a-8f9d-94692602ae3f.png - Suspicion enters procedure as accusation, response, and decision.
5. https://baoyangchen.com/original-site-media/unfolding-myth-in-motion/01-063ad320-good.jpg

## Videos
1. https://player.vimeo.com/video/1197346458?h=7fe5edbe2d&badge=0&autopause=0&player_id=0&app_id=58479
2. https://player.vimeo.com/video/1154022632?h=2ca1ce8eec&badge=0&autopause=0&player_id=0&app_id=58479

## Source Pages
- https://baoyangchen.com/Unfolding-Myth-in-Motion
